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Gambler's Gauntlet

Unity FPS

MAYA, Substance Painter, Substance Designer, Adobe Photoshop

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Gambler's Gauntlet was a 3D shooter that I worked on for a university assignment. As a part of a group of four, I mainly worked on design and asset creation. I modelled, rigged and animated multiple enemy characters using Zbrush and Maya. I also created and textured several casino assets such as card tables, chairs, etc.

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