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A Walk in the Park
Unity VR
MAYA, Substance Painter, Photoshop,
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A Walk in the Park is a VR game I worked on as a part of my degree. In a team of three people I functioned as the artist for the project. I sourced various environmental assets and then created the most important ones myself. I rigged and animated multiple animal models as well as a old man character. For the game, I also created a water shader, in shadergraph, that was optimized for VR.

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